package com.dream.game.network.serverpackets;

public class ExCloseMPCC extends L2GameServerPacket
{
	public static final ExCloseMPCC STATIC_PACKET = new ExCloseMPCC();

	private ExCloseMPCC()
	{
	}

	@Override
	protected void writeImpl()
	{
		writeC(0xfe);
		writeH(0x26);
	}

}